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手把手教你用Promises/A+规范自己动手实现一个Promise
前端
2024-01-19 15:17:31
在上一篇文章《JavaScript Promise基础》中,我们介绍了Promise的基本使用。如果你对Promise的用法还不熟悉,强烈建议先阅读那篇文章,然后再阅读本文。在本文中,我们将根据 Promises/A+ 规范,自己动手实现一个Promise,以便更深入地理解Promise的原理和用法。
Promises/A+规范是什么?
Promises/A+规范是由若干浏览器厂商和JavaScript专家共同制定的,它定义了Promise对象的行为和用法,确保不同浏览器和JavaScript引擎实现的Promise对象具有相同的功能和用法。这使得我们可以放心地在任何浏览器和JavaScript引擎中使用Promise,而无需担心兼容性问题。
如何实现一个Promise?
实现一个Promise对象需要遵循Promises/A+规范的要求,主要步骤如下:
- 创建一个Promise对象,并传入一个执行器函数作为参数。
- 在执行器函数中,通过resolve()方法或reject()方法来改变Promise对象的状态。
- 当Promise对象的状态发生改变时,触发对应的回调函数。
下面是一个简单的Promise实现示例:
class Promise {
constructor(executor) {
this.state = 'pending';
this.value = undefined;
this.reason = undefined;
this.onFulfilledCallbacks = [];
this.onRejectedCallbacks = [];
try {
executor(this.resolve.bind(this), this.reject.bind(this));
} catch (err) {
this.reject(err);
}
}
resolve(value) {
if (this.state !== 'pending') {
return;
}
this.state = 'fulfilled';
this.value = value;
this.onFulfilledCallbacks.forEach(callback => callback(value));
}
reject(reason) {
if (this.state !== 'pending') {
return;
}
this.state = 'rejected';
this.reason = reason;
this.onRejectedCallbacks.forEach(callback => callback(reason));
}
then(onFulfilled, onRejected) {
if (typeof onFulfilled !== 'function') {
onFulfilled = value => value;
}
if (typeof onRejected !== 'function') {
onRejected = reason => { throw reason; };
}
const promise2 = new Promise((resolve, reject) => {
if (this.state === 'fulfilled') {
setTimeout(() => {
try {
const x = onFulfilled(this.value);
resolvePromise(promise2, x, resolve, reject);
} catch (err) {
reject(err);
}
}, 0);
} else if (this.state === 'rejected') {
setTimeout(() => {
try {
const x = onRejected(this.reason);
resolvePromise(promise2, x, resolve, reject);
} catch (err) {
reject(err);
}
}, 0);
} else {
this.onFulfilledCallbacks.push(() => {
setTimeout(() => {
try {
const x = onFulfilled(this.value);
resolvePromise(promise2, x, resolve, reject);
} catch (err) {
reject(err);
}
}, 0);
});
this.onRejectedCallbacks.push(() => {
setTimeout(() => {
try {
const x = onRejected(this.reason);
resolvePromise(promise2, x, resolve, reject);
} catch (err) {
reject(err);
}
}, 0);
});
}
});
return promise2;
}
catch(onRejected) {
return this.then(undefined, onRejected);
}
finally(onFinally) {
return this.then(
value => Promise.resolve(onFinally()).then(() => value),
reason => Promise.resolve(onFinally()).then(() => { throw reason; })
);
}
}
function resolvePromise(promise2, x, resolve, reject) {
if (promise2 === x) {
reject(new TypeError('Chaining cycle detected'));
}
if (x instanceof Promise) {
x.then(value => resolvePromise(promise2, value, resolve, reject), reason => reject(reason));
} else if (x && (typeof x === 'object' || typeof x === 'function')) {
let then;
try {
then = x.then;
} catch (err) {
reject(err);
return;
}
if (typeof then === 'function') {
let called = false;
try {
then.call(
x,
value => {
if (called) return;
called = true;
resolvePromise(promise2, value, resolve, reject);
},
reason => {
if (called) return;
called = true;
reject(reason);
}
);
} catch (err) {
if (called) return;
reject(err);
}
} else {
resolve(x);
}
} else {
resolve(x);
}
}
这个简单的Promise实现虽然功能上与原生Promise对象基本相同,但还不够完善。例如,它没有处理Promise对象的状态改变时的微任务队列,也没有考虑Promise对象的链式调用等。如果需要实现一个更完整的Promise对象,需要对这个示例代码进行更多的完善。
总结
本文介绍了如何根据Promises/A+规范自己动手实现一个Promise对象,帮助读者深入理解Promise的原理和用法。在实际开发中,我们可以使用原生Promise对象,也可以使用第三方库实现的Promise对象。但无论如何,理解Promise的原理对于我们正确使用Promise对象非常重要。