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Flutter Demo App剖析
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2023-10-18 15:01:02
许多想学Flutter开发的初学者可能会问: Flutter是什么?Flutter有什么特点?在实际开发中经常用的控件有哪些?怎样布局?数据如何展示?等等。本篇文章,将以上初学者所关注的问题一一解答。
以下内容,我们从一个Flutter Demo App开始:
用Andorid Studio新建一个Flutter New Project后,一个Flutter Demo App就运行起来了。
Flutter Demo App工程结构如下:
在工程结构中,我们开发Flutter App在其lib目录下进行。
main.dart
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This is the title of the application.
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set the title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
在App中,主界面称为widget。一个widget可以包含其他widget。
在Flutter中,我们用类似XML的格式去UI界面,我们称其为Widget。比如,MyApp是一个Flutter应用的根widget。
以上代码给了一个Flutter Demo App中常用的组件的示例,包括:
- MaterialApp: 这是Flutter中最重要的组件之一,它负责为应用程序提供Material Design主题。
- Scaffold: 这是一个非常有用的组件,它为应用程序提供了基本的结构,包括标题栏、应用程序栏、浮动操作按钮等。
- Text: 这是一个非常简单的组件,它可以显示文本。
- Center: 这是一个布局组件,它可以将子组件居中。
- Column: 这是一个布局组件,它可以将子组件垂直排列。
- FloatingActionButton: 这是一个按钮组件,它可以浮动在屏幕上。
有了这些组件,我们就可以开始构建我们的第一个Flutter应用了。