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Flutter Demo App剖析

前端

许多想学Flutter开发的初学者可能会问: Flutter是什么?Flutter有什么特点?在实际开发中经常用的控件有哪些?怎样布局?数据如何展示?等等。本篇文章,将以上初学者所关注的问题一一解答。

以下内容,我们从一个Flutter Demo App开始:

用Andorid Studio新建一个Flutter New Project后,一个Flutter Demo App就运行起来了。

Flutter Demo App工程结构如下:

在工程结构中,我们开发Flutter App在其lib目录下进行。

main.dart

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This is the title of the application.
  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set the title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

在App中,主界面称为widget。一个widget可以包含其他widget。

在Flutter中,我们用类似XML的格式去UI界面,我们称其为Widget。比如,MyApp是一个Flutter应用的根widget。

以上代码给了一个Flutter Demo App中常用的组件的示例,包括:

  • MaterialApp: 这是Flutter中最重要的组件之一,它负责为应用程序提供Material Design主题。
  • Scaffold: 这是一个非常有用的组件,它为应用程序提供了基本的结构,包括标题栏、应用程序栏、浮动操作按钮等。
  • Text: 这是一个非常简单的组件,它可以显示文本。
  • Center: 这是一个布局组件,它可以将子组件居中。
  • Column: 这是一个布局组件,它可以将子组件垂直排列。
  • FloatingActionButton: 这是一个按钮组件,它可以浮动在屏幕上。

有了这些组件,我们就可以开始构建我们的第一个Flutter应用了。